Keen Hearing and Smell. The cave creature has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The cave creature has advantage on an attack roll against a creature if at least one of the cave creature's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.
Description
The cave creature was created as a guardian for the Heart of Grendor.
In peaceful mode, the cave creature is a fox-cat-like monster with large, tufted ears, rusty red fur dappled with brown and white, and a white chest. It has large green eyes that turn red when angered.
In attack mode, the cave creature becomes bigger and scarier, with retractable teeth, claws, and horns. The eyes become red.
The cave creature will attack you, but if you pet it, it will follow you around and help you in fights.
Lair and Lair Actions
The cave creature's lair is a cave filled with mysterious fog.
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