Small Elemental, Any Chaotic Alignment
AC 12    Initiative +2 (12)
HP 27 (1d4 + 25)
Speed 30 ft., fly 45 ft.
Mod Save
STR 4 -3 -3
DEX 16 +3 +3
CON 10 +0 +0
Mod Save
INT 10 +0 +0
WIS 10 +0 +0
CHA 10 +0 +0
Skills Perception +2, Stealth +4
Immunities Lightning, Poison; Exhaustion, Poisoned, Stunned
Senses Darkvision 60 ft., Passive Perception 12
Languages Primordial (Auran)
CR 1/2 (XP 100; PB +2)
Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Lightning damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 2 (1d4) Slashing damage plus 2 (1d4) Lightning damage.

Shocking Breath (Recharge 6). Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Stunned condition until the end of the mephit’s next turn.

Witch Bolt (1/Day). The mephit casts the Witch Bolt spell, requiring no spell components and using Charisma as the spellcasting ability (spell attack bonus +2).

Description

Monster Tags: Elemental

Habitat: Planar (Elemental Planes)

Flamel_Flappybird

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