Pack Tactics. The Blood fang Archer has advantage on attack rolls against a creature if at least one of the archer’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Fighter. this archer has access to level 5 Fighter abilities
Multiattack. The swordsman makes two melee attacks.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands
Description
A fierce melee combatant wielding a longsword and shield, the swordsman combines brute strength with tactical skill. Wearing layered armor, he charges into battle with ferocity, cleaving through foes while protecting allies. His battle cries and unyielding spirit inspire nearby packmates to fight harder.
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