Screech. If a character approaches this enemy with a failed stealth roll, this creature will emit a screech that paralyzes characters within a 20 feet radius for one turn and deafens them for 3 turns.
Burning Skin. If a creature attempts to do an unarmed strike to this creature, that creature takes 1d4 burning damage
Scratch. Melee Weapon Attack: +1 to hit, reach 2 ft., one target. Hit: 5 (1d6 + 1) bludgeoning damage, 2 burning damage
Bite. Melee Weapon Attack: +2 to hit, reach 3 feet, one target. Hit: 7 (1d8) piercing damage, 2 burning damage
Fire Blob. Ranged Weapon Attack:+3 to hit, reach 7 feet, any target that's 1 foot away from the destination of the attack. Hit: 11 (1d12) burning damage.
Description
Formed from a rare occurrence of the skin of the Jackaloid combing with fire or lava, mending the two to become a Burning Jackal. Everything the Burning Jackal does leaves it either scorched or on fire
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