Large Ooze, Unaligned
Armor Class 18 (natural armor)
Hit Points 300 (12d10 + 60)
Speed 20 ft., Climb 20 ft.
STR
18 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
2 (-4)
WIS
12 (+1)
CHA
10 (+0)
Skills Perception +4, Stealth +4
Damage Resistances Acid, Cold, Lightning, Poison
Senses Blindsight 120 ft. (blind beyond this radius), Passive Perception 14
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.

Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

 

Any time the gunpowder ooze takes fire damage from a source other than a gunpowder ooze's combust or gunpowder residue, it explodes, dealing 15d6 fire damage to creatures in a 15- foot emanation including itself (DC 17 Dex save). When the gunpowder ooze combusts, it automatically splits (Makes another one by dividing its HP Evenly)  as long as it has 10 or more HP.

Split When a gunpowder ooze that has 10 or more HP is hit by an attack that would deal slashing or piercing damage, it splits into two identical oozes, each with half the original's HP. One ooze is in the same space as the original, and the other is in an adjacent, unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space

Gunpowder Residue. A creature hit by the gunpowder ooze's pseudopod or blast is coated in explosive material unless it succeeds at a DC 14 Dex save. if the target is ignited by any flame  the target takes 4d6 fire damage additionally to any other damage from the ooze.  

 

Actions

Multiattack. The ooze makes two Pseudopod attacks. pseudopod +10 (Reach 10ft), Damage 2d12+10 bludgeoning plus gunpowder residue. Can use one of its attacks to do blast.

Ranged. blast +12 (Rang 60ft), Damage 3d8+10 bludgeoning plus 3d6 fire and gunpowder residue. Suffers no disadvantage for firing in melee.

 

Description

 

 

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