Duel Chin Blaster. RangedWeapon Attack: +5 to hit, range 50/250 ft., 1 target. Hit: 15 (1d10 + 5) piercing damage.
Side Missle. RangedWeapon Attack: +5 to hit, range 50/400 ft., 1 target. Hit: 10 (1d10 + 5) Fire/Exploding damage.
Side Grenades. RangedWeapon Attack: +3 to hit, range 10/100 ft., 5 targets. Hit: 10 (1d10 + 10) Fire/Exploding damage.
Description
The AT-ST is a person controlled, two legged machine that can take down large trees and even other AT-ST's. The Walker can move at a fast pace.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments