Medium Humanoid (Any Race), Any Alignment
Armor Class 13 (hide cloth)
Hit Points 27 (4d8 + 8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
14 (+2)
INT
16 (+3)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws CON +4
Skills Arcana +5, History +5, Perception +3
Gear 1d6 empty vials, 1 potion of healing
Senses Passive Perception 13
Languages any two languages (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:

At will: poison spray, mending, prestidigitation

3/day each: burning hands, absorb elements, shield

1/day each: acid arrowfireball

Actions

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage.

Monster Tags: NPC

Habitat: Urban

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