Gargantuan Swarm of Medium beasts, Any Chaotic Alignment
Armor Class 18 (natural armor)
Hit Points 275 (15d20)
Speed 20 ft., Swim 20 ft., Burrow 20 ft.
STR
18 (+4)
DEX
17 (+3)
CON
18 (+4)
INT
16 (+3)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws STR +6, DEX +5, CON +6, INT +5, WIS +4, CHA +3
Skills Insight +13, Intimidation +17, Stealth +9
Damage Resistances Fire
Damage Immunities Acid, Cold, Force, Necrotic, Poison, Psychic, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 30 ft., Truesight, Passive Perception 20
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 3d10 bludgeoning damage.

Water beam. Ranged elemental attack: +15 to hit, reach 100 ft., one target. Hit: 4d12 damage

Crustacean Creation. Summons 1d4 Giant Crabs

Crustacean Consumption. The crab can eat any or all giant crabs that have been summoned to restore their combined HP to itself.

Reactions

Hardened shell: Bludgeoning, piercing, and slashing attacks do half damage on a failed Constitution roll of 13 or higher

 

Monster Tags: Misc Creature

Habitat: Coastal

yeshelloitsme

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