Large Celestial, Lawful Good
Armor Class 18 Holy Barding
Hit Points 142 (15d10 + 60)
Speed 60 ft., climb 40 ft. Leaping
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
8 (-1)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws CON +14, WIS +10
Skills Arcana +2, Perception +5, Religion +5
Damage Resistances Necrotic, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages Celestial understands cannot speak, Common understands cannot speak --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Divine Heart. Sanctifier’s body hums with holy resonance. Undead within 60 ft. can’t benefit from invisibility and shed faint ghost-light.

Ecto-Containment Saddlebags. (Recharge 5–6) As an action, the rider can open one of Sanctifier’s rune-etched saddlebags to deploy a Containment Rune at a point within 30 ft. The rune activates at the start of Sanctifier’s next turn, creating a 15-ft. radius radiant circle. Undead entering or starting their turn in the circle must make a DC 15 Charisma save or be paralyzed until the end of their next turn.

Spirit Siren. When Sanctifier gallops, his hooves emit an otherworldly chime. Once per short rest, as a bonus action, he can release a piercing wail that forces undead within 30 ft. to make a DC 15 Wisdom save or be frightened for 1 minute.

Auto-Pursuit Mode. Sanctifier can pursue an undead creature he has seen within the last hour. He always knows the direction of that creature while within 1 mile.

Actions

Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage + 4 (1d8) radiant damage

Crossing the Streams Rearing Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Proton Lance (Recharge 6). Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 18 (4d8) radiant damage.  On a failed DC 15 Strength save, the target is restrained by spectral bands of light until the end of its next turn.

Bonus Actions

Containment Discharge (1/day). Sanctifier releases a 20-ft. radius radiant pulse. Undead in the area take 21 (6d6) radiant damage. (DC 15 Dex half); living creatures are unaffected except for a brief shimmering halo.

Description

Appearance: A gleaming white stallion with subtle silver runic filigree, faint green-blue glow in its eyes, and sanctified gear covered in etched containment symbols.

Sound: Its gallop echoes like the faint wail of sirens through mist.

Bond: It refuses riders tainted by necromancy. Those pure of heart feel their own heartbeat sync to its radiant hum.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHillUrban

AlienNevets1701

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