Large Construct, Unaligned
Armor Class 27 (natural armor)
Hit Points 210 (20d10 + 100)
Speed 30 ft.
STR
10 (+0)
DEX
24 (+7)
CON
20 (+5)
INT
10 (+0)
WIS
11 (+0)
CHA
18 (+4)
Saving Throws DEX +12
Damage Immunities Bludgeoning, Fire, Piercing, Poison, Psychic
Senses Blindsight 400ft, Passive Perception 10
Languages Telepathy 400ft
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

 Charming Appearance.  As a bonus action on each of the golems turn it can make a creature with in 30ft of it make a DC 18 Wisdom saving throw or be charmed. 

Actions

Multiattack. The golem makes three melee attacks.

Chain. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) slashing damage the target must succeed a DC 20 Strength check or be grappled. 

Whispers of the Chain (Recharge 5-6). The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Wisdom saving throw, taking 45 (10d8) physic damage on a failed save, or half as much damage on a successful one.

Description

Unlike most constructs the chain golem has a feminine form.  

atticuswarner

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