Medium Monstrosity (Human), Unaligned
AC 14 Natural    Initiative −1 (9)
HP 16 (4d8)
Speed 20 ft.
Mod Save
STR 8 −1 −1
DEX 8 −1 −1
CON 8 −1 −1
Mod Save
INT 8 −1 −1
WIS 8 −1 −1
CHA 8 −1 −1
Senses Darkvision 15 feet; Passive Perception 8
Languages None
CR 1 (XP 200; PB +2)
Traits

Regeneration. This creature will regain 1d4 + 1 Hit points at the start of its turn. this does not apply if it starts its turn with 0 hp remaining. 

Actions

Wild Thrashing (recharge 4 turns). This creature will make 4 "Smack" or "Throw" attacks in any combination. 

Smack. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 1 (1d10 + 5) [Bludgeoning] damage.

Throw. Ranged Weapon Attack: +1 to hit, reach 30 ft., 1 target. Hit: 1 (1d10 + 5) [Piercing] damage.

Rancid Bile. Ranged Weapon Attack: +3 to hit, range 15 ft cone. any creature that starts its turn inside this area will make a CON saving throw, on a failed save they will take (1d6 + 2) [Poison] damage. on a successful save take half damage. 

Description

A strange looking humanoid that has clearly not been formed right, half formed skin covers its overgrown muscles that have twisted beyond its mangled frame. it shambles like a zombie but its eyes scream silently, as if something is trapped within.

Previous Versions

Name Date Modified Views Adds Version Actions
11/4/2025 11:33:56 PM
2
1
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Coming Soon
Messorem219

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