Medium Humanoid (Orc), Lawful Evil
AC 17 (half plate)    Initiative +1 (11)
HP 51 (6d8 + 24)
Speed 30 ft.
Mod Save
STR 18 +4 +6
DEX 12 +1 +1
CON 18 +4 +6
Mod Save
INT 12 +1 +1
WIS 11 +0 +0
CHA 12 +1 +1
Skills Intimidation +5, Survival +2
Gear Half plate armor, greatsword, javelins (3)
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common, Goblin, Orc
CR 3 (XP 700; PB +2)
Traits

Aggressive. As a bonus action, the Uruk-unai can move up to its speed toward a hostile creature that it can see.

Denizen of the Dark: While in dim light or in darkness, Uruk-unai can take the Hide action as a bonus action.

Sunlight Weakness. While in sunlight, Uruk-unai have disadvantage on ability checks, attack rolls, and saving throws.

Keen Senses: Uruk-unai have advantage on Wisdom (Perception) checks that rely on hearing or smell.

Weapon Mastery (Graze): If the Uruk-unai misses a Greatsword attack against a creature, it can deal 4 slashing damage to that creature.

Actions

Multiattack. The Uruk-unai makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Monster Tags: Orc

Habitat: HillMountainUnderdark

Althrim

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