Medium Undead (Wizard), Neutral Evil
AC 15    Initiative +17 (27)
HP 50 (8d10)
Speed 30 ft.
Mod Save
STR 7 −2 −2
DEX 16 +3 +6
CON 16 +3 +6
Mod Save
INT 21 +5 +8
WIS 14 +2 +5
CHA 16 +3 +3
Skills Arcana +19, History +12, Insight +9, Perception +9
Resistances Cold, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Necrotic, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Truesight 120 ft.; Passive Perception 19
Languages All
CR 5 (XP 1,800, or 41,000 in lair; PB +3)
Traits

In semi-corporeal form, Alchemists cannot use legendary features. 

Semi-Vaporous form. A much, much weaker form of the 

Actions

Eldritch Burst. Melee or Ranged Attack Roll: +12, reach 5 ft. or range 120 ft. Hit: 31 (4d12 + 5) Force damage.

Spellcasting. The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):

At Will: Detect Magic, Detect Thoughts, Dispel Magic, Fireball (level 5 version), Invisibility, Lightning Bolt (level 5 version), Mage Hand, Prestidigitation, [Tooltip Not Found]
2/Day Each: Animate Dead, Dimension Door, Plane Shift

Reactions

Protective Magic 2/day. The lich casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.

Habitat: Any

Ohjeez12

Comments

Posts Quoted:
Reply
Clear All Quotes