Water Breathing. The Giant squid can breathe only underwater. It can hold its breath for 1 hour outside water.
Jet. After the Giant squid Inks, they can double their swim speed for one round.
Tentacles. Melee Attack Roll: +5, reach 10 ft. Hit: 15 (5d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.
Ink Cloud (3/Day). Trigger: The Giant squid takes damage while underwater. Response: The Giant squid releases ink that fills a 10-foot Cube centered on itself, and the Giant squid moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.
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