Medium Or Small Humanoid
Armor Class 10
Hit Points 22 (4d8 + 4)
Speed 25 ft., Swim 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
10 (+0)
INT
12 (+1)
WIS
9 (-1)
CHA
8 (-1)
Gear Wood spear and wood armor
Senses Darkvision Can see in dim light up to 60 ft as if it were bright light, and in darkness as if it were dim light. Can't discern color in darkness, only shades of gray., Passive Perception 13
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Molten fur Because of the beaver-folks thick coat they are resistant too cold damage.

Actions

Large Inscisors The Beaver-folk bites down using its too front teeth. +4 to hit. Reach 5 ft. One target. Hit:5 (1d4 + 2) piercing damage

Spear Jab. Melee weapon attack +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) piercing damage.

Spear throw. Ranged Weapon Attack: +4 to hit, 30/75ft, 1 target. Hit: 5 (1d6 + 2) piercing damage.

Description

The beaver-folk are a colonial race that are excellent builders. They usually live in swampy areas in colonies that mainly consist of Beaver-folk. There can be about 30-50 beaver folk in a single colony. They live in a giant dam that has air pockets for each family to sleep in. They are most of the time peaceful and sometimes can even be seen making construction deals with some of the more populated areas. They have no interest in gold, but are very interested in trades of rare bark and apples of any kind.

TheFrogctor

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