Keen Sight and Smell. The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
Multiattack. The owlbear makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Fire Spit. Ranged Weapon Attack: + 10 to hit, reach 10 ft., two creatures. Hit: 12 (1d12 +4) burn damage , on direct hit: 24 (2d12)
Fire spit has to recharge for 3 turns, make sure you roll for a Dexterity roll of (1d20) has to be higher than 14 to not take a hit.
Flare Gust: The owlbear stands on its hind legs a pushes a smoke gust each creature 10 feet of the owlbear must succeed on a DC 16 Dexterity saving throw or take 5(2d4) and be knocked prone, and blind for 1 turn.
Ferocity Flame Charge: When the owlbear is 20% of health it charges 2 times (2d8) and (1d6) for burn damage also for trample damage (1d12)
Description
A monstrous cross between giant owl and bear, an owlbear’s reputation for ferocity and aggression makes it one of the most feared predators of the wild. It has the title alpha for its fire line on the back of its ears and blood red claws and crimson beak that tears into bones, strong enough to break 10 ton boulders, the dark thick fur hide. It has Rival Winter Wolfvirn Wolf also fighting for territory.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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12/12/2019 5:42:53 PM
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18
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4
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5e
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Coming Soon
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12/14/2019 6:00:11 PM
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20
|
3
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Coming Soon
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9/10/2021 1:20:14 PM
|
199
|
35
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Coming Soon
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