Medium Fiend, Lawful Evil
Armor Class 17 lamellar
Hit Points 39 (6d8 + 12)
Speed 15 ft.
STR
14 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
11 (+0)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws DEX +3, CHA +5
Damage Immunities Necrotic
Senses Passive Perception 11
Languages Common Chung Kuo, Yamato-go, Oni
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Death Throes. On death, it explodes into a cloud. Those within 15 ft must DC 12 DEX save. Failed save gives 14 (4d6) of necrotic damage; successful save takes half damage. Critter in range are tainted, and will die in three rounds.

Ebony Armour. Magical +1 AC. Turns to dust on death.

Ebony Weapons. Magical. Damage under actions.

 

Actions

Multiattack. 2 per round.

Ebony katana. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 3) slashing damage + 7 (2d6) necrotic damage when used two handed.

Necrotic Bolt. RangedWeapon Attack: +5 to hit, range 30/60 ft., 1 target. Hit: 7 (2d6) necrotic damage.

 
 
Reactions

Reaction Name. Enter the description for your action.

Description

This character is from Alfuldisch et al. Monsters of the Orient. 5E Original Supplement Series: DM Guild, 2017.

The Ashura Samurai seems to be a pale human with ebony armour. It has almost invisible moth wings, which allow it limited flight. Admirers of Samurai, these beings can mimic the fighting styles and mannerisms of this class. In fact, they are often taken for actual samurai.

Summoned from Jigoku through blood magic, it must stay on the Prime Material Plane until it is killed. On its death, its dark essence taints those around it dealing damage. It can be summoned again and again, each time retaining its memories. It can only be killed permanently in Jigoku.

TAINT SCORE: 1

iamthecrave

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