Medium Humanoid (Any Race), Chaotic Evil
Armor Class 15 (18 with mage armor)
Hit Points 40 (9d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
17 (+3)
WIS
8 (-1)
CHA
14 (+2)
Saving Throws INT +6, WIS +2
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Infernal
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Special Equipment. Bargle wears magical Bracers of Defense, a Ring of Protection, and carries a Dagger +1, as well as a Potion of Healing (Greater).

Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): dancing lights, fire bolt, mage hand, prestidigitation

1st level (4 slots): charm person, mage armor, magic missile, shield, sleep

2nd level (3 slots): hold person, mirror image

3rd level (3 slots): counterspell, fireball

4th level (3 slots): greater invisibility, wall of fire

5th level (1 slot): cone of cold

Actions

Dagger +1. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Description

If Infamy has a name, it is Bargle.  Born in Specularum, Bargle grew up in the streets of that city and became leader of a gang of thugs. At age 14, he killed a man (an apprentice magic-user) and stole his belongings, including his spell-book and a magical primer.  Because he was now wanted by the city guard, he fled Specularum.  He spent several years on the road, pretending to be an earnest and humble student of magic; he spent a few weeks with every wizard he could persuade to teach him.  As his abilities grew, he used his magic to evil ends, robbing innocent people, dominating them by terror, killing wantonly.  Ultimately, he ended up in the Black Eagle Barony as personal magician of Baron Ludwig von Hendriks.

Monster Tags: NPC

Habitat: Urban

cttran77

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