| Mod | Save | ||
|---|---|---|---|
| STR | 30 | +10 | +18 |
| DEX | 25 | +7 | +15 |
| CON | 20 | +5 | +13 |
| Mod | Save | ||
|---|---|---|---|
| INT | 29 | +9 | +17 |
| WIS | 27 | +8 | +16 |
| CHA | 20 | +5 | +13 |
Legendary Resistance (4/Day). If Champion of Orrathen fails a saving throw, it can choose to succeed instead.
Spellcasting. The Champion of Orrathen is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 30, + 12 to hit with spell attacks).
At will: Chill touch, Toll the dead, Bestow curse.
2/Day Each: Vampiric touch (level 6 version), Circle of Death, Finger of Death
1/Day Each: Time Ravage, Abi-Dalzims Horrid Wiliting,
Multiattack. Champion of Orrathen makes two shadow blade attacks. it can replace one attack with the use of a spellcasting.
Shadow Blade. Melee Weapon Attack: +10 to hit, reach 5 ft. Hit: (5d8 + 5) [slashing, necrotic] damage. Versatile (5d10 +5) damage.
Parry. Trigger: Champion of Orrathen is hit by a melee attack roll while holding a weapon. Response: Champion of Orrathen adds 2 to its AC against the attack, possibly causing it to miss.
Shield, 3 uses. Trigger. Champion of Orrathen is hit by a magical based attack or melee: Champion of Orrathen adds 5 to its AC, until the start of his next turn, including the attack this was triggered.
Legendary Action uses: 3. Immediately after another creature's turn, Champion of Orrathen can expend a use to take one of the following actions. Champion of Orrathen regains all expended uses at the start of each of its turn.
Shadow teleport. (Costs 1 Action). Champion of Orrathen teleports up to 60 feet to an unoccupied space Champion of Orrathen can see.
deaths touch (Costs 1 Action). Champion of Orrathen makes another attack using any one of his weapons.
Deathly presence (Costs 1 Action). Champion of Orrathen sends a wave of necrotic energy around him. All creatures within 10 feet of him must make a Constitution saving throw, DC 29. Failure: 15 (4d6) necrotic damage. Success: half damage.
Orrathens blessing. When Orrathen's avatar drops to 0 hitpoints, he comes back to life with 15o hitpoints. His eyes become golden yellow, and he summons 2 axes made of darkness. He uses to replace his shadow blades.
Multiattack. Champion of Orrathen makes two shadow greataxe attacks.
Shadow Greataxes (Costs 1 Action). Melee Weapon Attack: +10 to hit, reach 5 ft. Hit: (8d8+5) [slashing, necrotic] damage. Versatile (8d10+5) damage.
Description
tall, masculine figure, covered in a black cloak that is covered in fur. he wears a white mask that resembles the face of an owl.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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