Medium Humanoid (Ranger), Chaotic Neutral
Armor Class 11 Natural Armor
Hit Points 9 (1d6)
Speed 30 ft.
STR
8 (-1)
DEX
12 (+1)
CON
10 (+0)
INT
12 (+1)
WIS
9 (-1)
CHA
9 (-1)
Gear Handmade Gun
Senses Passive Perception 11
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Detect. Gains advantage on attack rolls against foes who have not attacked yet.

Action Melee Attack. Punch: -1 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 + 0) sad punch damage.

Action Ranged Attack. Handmade Gun: +2 to hit, range 90/120 ft., 1 target. Hit: 1 (1d8 + 2) piercing damage.

Bonus Actions

Reload. May attack twice in 1 turn. May only be used once per battle

Reactions

Skill Issue. If it tries to react, it just has a heart attack and dies.

Description

One of the many types of criminals born out of the chaos of The Last War. Wields a crappy gun.

Lair and Lair Actions

 

 

TwixTheAxolotl

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