Huge Swarm of Tiny beasts, Unaligned
Armor Class 18 Natural Armor
Hit Points 120 (2d10 + 2)
Speed 40 ft., Climb 40 ft.
STR
13 (+1)
DEX
17 (+3)
CON
17 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
4 (-3)
Skills Perception +3, Stealth +7
Damage Vulnerabilities Radiant
Damage Immunities Poison
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 15
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Three Attacks: Bite and Two Leg Attacks

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: (3d8 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Leg.  Melee Weapon Attack: +4 to hit, reach 10ft., one creature per leg.   Hit: 3d8 bludgeoning damage, and the target must make a DC 12 Dexterity save or be knocked prone. 

 

Reactions

Same as attacks.

Description

An Ancient Giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris.

Lair and Lair Actions

Lair is strewn with Eggs.  If an egg is broken open it releases a Swarm of Insects (Spiders).    

Monster Tags: Misc Creature

Habitat: CoastalDesertForestGrasslandHill

MentalValley

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