Large Monstrosity, Unaligned
AC 18 (Natural Armor)    Initiative +4 (14)
HP 175 (24d12 + 18)
Speed 30 ft., Climb 30 ft., Fly 40 ft. Bursts of flight that recharges on a 4-6
Mod Save
STR 16 +3 +3
DEX 14 +2 +12
CON 16 +3 +3
Mod Save
INT 3 −4 −4
WIS 12 +1 +1
CHA 5 −3 −3
Skills Perception +5
Senses Darkvision 60 ft.; Passive Perception 18
Languages None
CR 7 (XP 2,900; PB +3)
Traits

Spider Climb. The crick crawler can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Burst of Flight. [Recharge on a 4-6] The crick crawler can take bursts of flight where they gain a fly speed of 40 ft. 

Actions

Multiattack. The carrion crawler uses Paralyzing Mandibles and makes one Bite attack.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage plus 3 (1d6) Poison damage.

Paralyzing Mandibles. Constitution Saving Throw: DC 12, one creature the crick crawler can see within 10 feet. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.

Bonus Actions

Ominous Call. With a bonus action the crick crawler lets out an ominous buzzing drone summoning more of its kind to come join it in battle. Roll a luck check DC 15, on a failed check 1d4 more crick crawlers will arrive and enter initiative. 

Reactions

Duck and Cover. The crick crawler has a natural AC of 18, once per round it can use its reaction to curl into a ball raising its AC to 24 making it resistant to ALL damage types.

The crick crawler will then need to sacrifice 15ft of movement to revert from the curled form.

Habitat: UnderdarkUrban

TheCEO91

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