AC
16
Initiative
+3 (13)
HP
54
(12d8)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 16 | +3 | +3 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +1 |
| CHA | 11 | +0 | +0 |
Skills
Intimidation +3
Resistances
Psychic
Immunities
Frightened
Senses
Darkvision 60; Passive Perception 11
Languages
None
CR
2 (XP 450; PB +2)
Traits
Masked Identity. The Broken Mask has resistance to psychic damage.
Ruthless. The Broken Mask has advantage on attack rolls against frightened or paralyzed creatures.
Actions
Mask's Grasp. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) necrotic damage.
Hideous Visage (Recharge 5–6). The Broken Mask contorts its face menacingly. One creature within 15 feet must make a DC 14 Wisdom saving throw, taking 9 (2d8) psychic damage and becoming frightened for 1 minute on a failed save. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Description
Grade 3 cursed spirit
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