Armor Class
15
Leather Armor
Hit Points
45
(6d8 + 4)
Speed
30 ft.
STR
10
(+0)
DEX
16
(+3)
CON
9
(-1)
INT
13
(+1)
WIS
14
(+2)
CHA
15
(+2)
Saving Throws
DEX +5, CHA +4
Gear
[Tooltip Not Found] (2), Leather Armor
Senses
Passive Perception 10
Languages
Common plus one other language
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Multiattack. The pirate makes two Pistol attacks. It can replace one attack with a use of Enthralling Panache.
Pistols, +1. Ranged Attack Roll: +6, reach 5 ft. or range 20/60 ft. Hit: 6 (1d6 + 4) Piercing damage.
Enthralling Panache. Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate’s next turn.
Description
Redheaded pirate, covered in freckles, one missing tooth. Smells like whiskey, very jumpy.
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