Comedic Timing. Caine has advantage on initiative rolls.
Comedic Blessing. The AC of Caine includes his Charisma bonus.
Funnier Counterspell. The counterspell spell does not cost Caine his reaction and he gets +16 to the spell's ability check.
Limited Magic Immunity. Unless he wishes to be affected, Caine is immune to spells of 6th level or lower. He has advantage on saving throws against all other spells and magical effects.
Innate Spellcasting. Caines innate spellcasting ability is Charisma (spell save DC 21). He can innately cast the following spells, requiring no material components:
At will: gate, counterspell, wish
Cane. Melee Weapon Attack: +2 to hit, range 5ft., one target, Hit: 1 (1d4 - 5) bludgeoning damage.
Teleport. Caine magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.
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Posted Jun 25, 2026Welcome to the AMAZING Digital Circus!