Medium Undead, Lawful Evil
AC 15 Natural Armor    Initiative +2 (12)
HP 25 (6d8)
Speed 30 ft.
Mod Save
STR 16 +3 +3
DEX 12 +1 +1
CON 16 +3 +3
Mod Save
INT 8 −1 −1
WIS 10 +0 +0
CHA 10 +0 +0
Vulnerabilities Radiant
Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft.; Passive Perception 12
Languages Common One other language from life but can't speak
CR 1 (XP 200; PB +2)
Traits

Undead Fortitude 

- If damage reduces to 0 hit points, the creature must make a Con saving throw (DC 10 + damage taken), unless the damage is radiant or from a critical hit. On a success, the Samurai drops to 1 hit point instead

Fallen Honor

- Once a proud warrior, the Corrupted Samurai is tormented by dishonor. When reduced to half its hit points or fewer, it flies into a vengeful frenzy, gaining advantage on melee attack rolls but attack rolls against it also have advantage until the start of its next turn 

Unholy Discipline 

- The Corrupted Samurai cannot be turned while within 30 feet of an allied undead creature.

Actions

Multiattack. The Corrupted Samurai makes two attacks with its katana

Katana. Melee Attack Roll: +5, reach 5 ft. Hit: 8 ("1d10" + 3) Slashing damage plus 3 (1d6) Necrotic damage.

Deathly Glare 

The samurai fixes its hollow eyes on a creature within 30 feet. The creature must succeed Wisdom Saving Throw: DC 12. Failure: The target has the Frightened condition until the end of its next turn.

Description

When a samurai breaks their code of honor or dies in disgrace, their restless spirit may rise again - armor blackened, eyes burning with spectral hatred. These undead warriors are bound to the site of their death or the one who caused their shame, seeking either vengeance or eternal combat to reclaim their lost honor

Habitat: SwampUnderdarkUrban

P0ny80y18

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