Large Construct, Unaligned
Armor Class 20 (natural armor)
Hit Points 280 (20d12 + 140)
Speed 30 ft.
STR
24 (+7)
DEX
14 (+2)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Saving Throws STR +13, CON +11
Skills Acrobatics +9, Athletics +13, Intimidation +13, Perception +10
Damage Vulnerabilities Fire, Radiant
Damage Resistances Cold
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 200 ft., Darkvision 200 ft., Passive Perception 12
Languages Understands the languages of its creator but can't speak
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Frost Absorption. Whenever the Corrector is subjected to cold damage, it takes no damage and instead regains a number of hit points equal to the cold damage dealt.

Immutable Form. The Corrector is immune to any spell or effect that would alter its form.

Magic Resistance. The Corrector has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Corrector's weapon attacks are magical.

Adamantine. The Corrector is made of Adamantine and is immune to the bonus damage of critical hits.

Hail Climber. While in the radius of his hail ability the Corrector can move upwards creating bridges of ice beneath its feet but cannot go directly up. Its overall movement speed becomes 40 ft. and uses this for both normal ground movement and hail climbing.

Actions

Multiattack. The Corrector makes two melee attacks.

Season's Greetings. Ranged Weapon Attack: +12 to hit, range (20/60) ft., one target.  Hit: 37 (5d10 + 7) piercing damage. On hit target makes DC 18 Constitution saving throw taking 12 (3d6) cold damage on a failed save.

Happy Holidays. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 51   (6d12 + 9) slashing damage.

Frigid Breath (Recharge 6). The Corrector exhales Freezing gas in a 20-foot cone. Each creature in that area must make a DC 20 Constitution saving throw, taking 25 (5d8) cold damage on a failed save, or half as much damage on a successful one. On a failed save a creature has their movement lowered by 15 ft. for 1 minute.

Reactions

Frost Shield. The Corrector can summon a shield of ice surrounding it that blocks up to 30 damage taking double from fire damage. It can activate this before it is hit by a successful attack.

Legendary Actions

The Corrector can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Corrector regains spent legendary actions at the start of its turn.

Hail Storm. The Corrector can summon a hail storm that lightly obscures a 200 foot radius area and forces all creatures in the radius to take 1d4 cold damage at the end of their turn.

Christmas Counter. The Corrector may make either a Season's Greetings or Happy Holidays attack.

Description

The Corrector is a construct whos sole purpose is to destroy Santa and all of Christmas in order to spread political correctness. It was constructed long ago out of magical ice and adamantine, It is adorned with shattered christmas decorations. It uses hail storms and the power of Season's Greetings and Happy Holidays to destroy its foes.

Habitat: Arctic

Cadet_Satan