| Mod | Save | ||
|---|---|---|---|
| STR | 2 | −4 | −4 |
| DEX | 15 | +2 | +2 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 12 | +1 | +1 |
| CHA | 6 | −2 | −2 |
Familiar Form. The alchemical familiar follows all the rules of the Find Familiar spell. It cannot attack, takes its turn immediately after yours, and acts only as you command.
See Through The Ooze. When you perceive through the familiar, you experience the world as it does: you sense the presence, shape, movement, and texture of creatures and objects within 10 feet, but cannot see beyond that radius or perceive color, text, or details requiring sight.
Amorphous Form. The alchemical familiar can move through a space as narrow as 1 inch wide without squeezing.
Sticky Surface. The familiar has advantage on ability checks made to climb or adhere to objects or creatures. It can cling to walls and ceilings without needing to make a check unless the surface is unstable or unusually slick.
Viscous Delivery. When delivering a touch-range spell for its summoner, the familiar can extend or stretch its body to reach a creature or object within 10 feet of its space.
Purifying Slime. Over the course of 1 minute, the familiar can remove dirt, blood, mud, grease, stains, or other mundane organic grime from an object or surface up to a 5-foot cube. It cannot damage durable materials or remove magical substances.
Liquid Body. The familiar can occupy another creature’s space without penalty, though it cannot end its turn inside a creature. Its body leaves faint harmless residue that evaporates quickly.
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