Gargantuan Fiend, Lawful Evil
Armor Class 18 infernal hide
Hit Points 275 (22d12 + 132)
Speed 50 ft.
STR
25 (+7)
DEX
14 (+2)
CON
22 (+6)
INT
6 (-2)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws DEX +7, CON +11, WIS +7
Skills Perception +12
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Frightened, Poisoned
Senses Darkvision 120, Passive Perception 22
Languages Infernal understands but doesn't speak
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

🔥 TRAITS

Three Heads

Cerberus has advantage on:

  • Perception checks

  • Saving throws vs being blinded, charmed, deafened, frightened, stunned

If one head is severed (via crit or massive damage), the others become enraged; Cerberus gains:

  • +2 to attack rolls

  • +10 ft speed

Infernal Menace

Any creature that starts its turn within 10 ft must succeed on a DC 18 Wisdom save or be frightened until the end of its turn.

Magic Resistance

Advantage on saving throws vs spells.

Magic Weapons

All attacks count as magical.

Actions

🔥 ACTIONS

Multiattack (3 Heads)

Cerberus makes three bite attacks and one Burning Tail attack.


Bite (Shadowfire Head)

Melee Weapon Attack: +13 to hit, reach 10 ft
Hit: 20 (3d8 + 7) piercing + 14 (4d6) necrotic


Bite (Magmafire Head)

Melee Weapon Attack: +13 to hit
Hit: 20 (3d8 + 7) piercing + 10 (3d6) fire
On hit: Target must succeed on DC 18 Dex save or be Ignited, taking 2d6 fire per round.


Bite (Soulburn Head)

Melee Weapon Attack: +13 to hit
Hit: 18 (3d6 + 7) piercing + 14 (4d6) psychic
On hit: Target makes DC 17 Wisdom save or suffers disadvantage on next attack.


Burning Tail

Melee Weapon Attack: +13 to hit, reach 15 ft
Hit: 16 (3d6 + 7) bludgeoning + 10 (3d6) fire
Target must succeed on DC 18 Strength save or be knocked prone.


🔥 BREATH WEAPONS

Cerberus uses one head’s breath per round.

Shadowflame Breath (Recharge 5–6)

A 30-ft cone of black-purple fire.
Dex save DC 20, 55 (10d10) necrotic + fire damage.
Creatures falling to 0 HP are reduced to ash (revival requires raise dead or better).


Magma Spray (Recharge 5–6)

A 60-ft line, 10 ft wide.
Dex save DC 20, 49 (9d10) fire
Creatures that fail have their speed halved for 1 minute (lava hardening).


Soul Howl (1/day)

All creatures within 60 ft must make a DC 18 Wisdom save.

On failure:

  • Take 33 (6d10) psychic damage

  • Are stunned for 1 round

Success: half damage, not stunned.

Legendary Actions

LEGENDARY ACTIONS (3/round)

Bite Attack (1 action): One bite attack.
Infernal Step (2 actions): Teleport 20 ft in a burst of flame (no opportunity attacks).
Hellfire Roar (3 actions):
All within 20 ft take 10 (3d6) fire damage and must make DC 18 Wis save or be frightened.

Description

Three headed dog typically in charge of guarding a gate of hell

Xaviard

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