Large Dragon (Chromatic), Chaotic Evil
AC 16 Natural Armor    Initiative +0 (10)
HP 150 (1d10 + 85)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
Mod Save
STR 22 +6 +6
DEX 10 +0 +5
CON 19 +4 +4
Mod Save
INT 14 +2 +2
WIS 11 +0 +2
CHA 17 +3 +3
Skills Perception +8, Stealth +4
Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 18
Languages Common, Draconic
CR 4 (XP 1,100; PB +2)
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +6, reach 10 ft., one target. Hit: 9 (1d10 + 4) Piercing damage.

Claw. Melee Weapon Attack: +6, reach 5 ft., one target. Hit: 7 (1d6 + 4) Slashing damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 13, each creature in a 30-foot cone. Failure: 24 (7d6) Fire damage. Success: Half damage.

Bonus Actions

Intimidating Glare. The dragon targets one creature it can see within 30 feet of it. The target must make a Wisdom Saving Throw: DC 12. Failure: The target has disadvantage on the next attack roll it makes before the end of its next turn.

Reactions

Vengeful Spark. In response to taking damage from a creature within 10 feet of it, the dragon deals 3 (1d6) fire damage to that creature.

Description

Keen Senses. The dragon has advantage on Wisdom (Perception) checks that rely on smell.

IamHollowrider

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