Medium Humanoid (Any Race), Neutral Good
Armor Class 20 (plate + shield)
Hit Points 175 (22d8 + 66)
Speed 30 ft.
STR
20 (+5)
DEX
15 (+2)
CON
16 (+3)
INT
16 (+3)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +9, CON +7, WIS +6
Skills Athletics +9, Intimidation +5, Perception +6
Senses Passive Perception 16
Languages any one language (usually Common)
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Indomitable (2/Day). This Creature rerolls a failed saving throw.

Second Wind (Recharges after a Short or Long Rest). As a bonus action, this Creature can regain 20 hit points.

Brave. The Officer has advantage on saving throws against being frightened

Leadership (Recharges after a Short or Long Rest). For 1 minute, the Officer can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the Officer. A creature can benefit from only one Leadership die at a time. This effect ends if the Officer is incapacitated.

Shield Wall: When this creature starts or ends it turn within 5 ft of another House Lupus Legionary, or a House Lupus Officer it may add 1 to it's AC.

Actions

Multiattack. The champion makes three attacks with its Gladius Incandor or its Heavy Crossbow

Gladius Incandor . Magical Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage, plus 7 (2d6) slashing damage if this creature has more than half of its total hit points remaining.

Heavy Crossbow: Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

 

Description

A champion of House Lupus and a candidate for Warmaster of the Luna Wolves, Captain Lupercal is a fierce leader and hardened combatant with decades of experience

Monster Tags: NPC

Habitat: DesertUrban

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