Medium Dragon, Chaotic Evil
Armor Class 15 (scrap scale armor)
Hit Points 23 (4d8 + 4)
Speed 30 ft., Swim 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws DEX +4, CON +3
Skills Arcana +2, Perception +4, Stealth +4
Damage Resistances Acid
Condition Immunities Frightened
Senses Passive Perception 14
Languages Common, Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The Cultist can breathe air and water.

Innate Spellcasting. The cultist's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 13), requiring no material components:

At will: acid splash, false life, friends

1/day each: acid arrow, counterspell, sending, misty step

Actions

Fang Stab. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 2) piercing damage plus 2 (1d4) acid damage.

 

Habitat: SwampUrban

JustDoomed

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