AC
12
Initiative
+3 (13)
HP
10
(2d4 + 2)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 7 | −2 | −2 |
| DEX | 15 | +2 | +2 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 13 | +1 | +1 |
| CHA | 11 | +0 | +0 |
Skills
Perception +5
Senses
Darkvision 60 ft.; Passive Perception 13
Languages
Elvish Understands but cannot speak it., Sylvan Understands but cannot speak it. Understands Elvish and Sylvan but can’t speak them
CR
0 (XP 10; PB +2)
Traits
Keen Hearing and Smell. The blink dog pup has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 2 (1d4 - 2) Piercing damage.
Bonus Actions
Blink. The blink dog pup teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see.
Description
When a blink dog pup is spotted, know that its pack is close behind. With their ability to blink in and out of existence, these pups use this talent to aid its attacks and to avoid harm.
However, as a young pup, not yet fully in control of their teleportation abilities, they sometimes blink around sporadically, making them difficult to train and wrangle.
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