Distance Pull. If you are between 10 to 20ft away from Bitorez he can attempt to grab you with his claw-arms and pull you towards him; a creature must make a STR save of 16+ to not get pulled. A creature successfully pulled towards him can be attacked with Claw a bonus action.
Long Jump. Bitorez can use his parasitic claw-arms to pull himself up to 20ft in one direction without any cost to movement.
Half a Monster. When Bitorez reaches 50% health, his lower half snaps off and he becomes more aggressive and faster. He gains advantage on attack rolls and an extra 50% movement speed.
Multi-attack. Bitorez can make two Stab attacks or two claw attacks per turn.
Climbing Limbs. When Bitorez loses his legs, he can use his extra limbs to climb the environment and keep his basic hands free.
Stab. Unarmed Melee Attack., range 20ft., one target. Hit +6. Hit 26 (2d12+7) piercing damage.
Sweep. Unarmed Melee Attack., range 20ft, one target. A creature targeted by sweep must succeed a DC 16 STR or DEX save or be knocked prone. If a creature is knocked prone Bitorez may follow us with a stab attack as a bonus action. But only if he has both claw-arms free.
Claw. Unarmed Melee Attack., range 5ft, one target. range 5ft. Hit +6. Hit 26 (2d12+7) slashing damage.
Description
Bitorez Mendez is a very tall individual who is also the Chief of the village. He wears a long trench-coat, and has an unusual fake eye.
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