Armor Class
14
Natural Armor
Hit Points
123
(17d10 + 30)
Speed
40 ft.
STR
24
(+7)
DEX
14
(+2)
CON
20
(+5)
INT
5
(-3)
WIS
14
(+2)
CHA
7
(-2)
Saving Throws
STR +11, DEX +6, CON +9
Damage Vulnerabilities
Thunder
Damage Resistances
Lightning
Damage Immunities
Fire, Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision, Passive Perception 11
Languages
Understands the languages of its creator but can't speak .
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Thunder Shakes. Whenever the cadaver collector takes thunder damage, it is slowed.
Actions
Multiattack. The cadaver collector makes two melee attacks.
Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (2d10+ 6) bludgeoning damage and the target is grabbed (escape DC 20).
The collector can grab no more than one Large creature or four Medium or smaller creatures at a time.
Impale. Melee Weapon Attack: +6 to hit, reach 5 ft., one larger or smaller target. Hit: 23 (3d10 + 6) and the target is pulled into the collector's space and restrained(save ends). Until this effect ends,the target takes ongoing 5
damage. Also,when the collector moves, it pulls with it any creature restrained
by it,and the creature remains in the collector's space.When a creature saves against this effect,it appears in the nearest unoccupied space of its choice adjacent to the collector.
Hemlock Breath (Recharge 6). The collector exhales paralyzing gas in a 30-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, becoming immobilized on a failed save.
Reactions
Trample. The collector moves up to its speed and can move through enemies' spaces during the move. Each time the collector enters an enemy's space for the first time during the move, it makes the following attack against that enemy. Each creature must make a DC 17 Dexterity saving, becoming prone on a failed save.
Description
This massive, hunched creature built of stone and metal looms over you. Its long, heavily plated arms nearly drag on the ground from shoulders flanking a flat-featured, oblong head, but its back draws your eye. Spikes of various sizes -- all barbed and covered in gore dried and fresh -- sprout from the plates of metal on its back. A few bodies remain impaled on the spikes, their mouths open in silent screams.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/14/2018 9:05:53 AM
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50
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2
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Coming Soon
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1/15/2018 11:11:59 AM
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10307
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3
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Coming Soon
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Posted Jan 12, 2020Seems solid as necesary, thanks for doing it!