Small Beast, Unaligned
Armor Class 12 Natural Armour
Hit Points 7 (1d4 + 3)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
6 (-2)
Damage Resistances Bludgeoning from nonmagical attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft, Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Mob Pack. The chompies swarm instinctively. The chompies have advantage on attack rolls against a creature if at least one of the chompies’ allies is within 5 feet of the creature and not incapacitated.

Bouncy Menace. If the chompies starts its turn within 5 feet of a creature, it may move through that creature’s space without provoking opportunity attacks.

Actions

Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) piercing damage.

Description

Chompies are small, green, hyperactive plant monsters with oversized mouths and unstoppable enthusiasm for biting everything. Found in swarms, they are weak individually but overwhelming in numbers. In Skylands, they tend to burst from the ground, barrels, or bushes with gleeful screeching.

Monster Tags: plant

WappaDappa

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