Medium Plant, Unaligned
Armor Class 15 Natural Armour
Hit Points 60 (8d8 + 24)
Speed
STR
14 (+2)
DEX
8 (-1)
CON
16 (+3)
INT
2 (-4)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws CON +5
Damage Vulnerabilities Fire
Damage Resistances Piercing and Slashing from nonmagical attacks
Damage Immunities Poison
Condition Immunities Blinded, Deafened, Paralyzed, Poisoned, Prone
Senses Blindsight 30 ft, Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Rooted. The pod cannot move. It automatically succeeds on Strength checks and saving throws made against being pushed or knocked prone.

Chompy Spawner. At the start of each of its turns, the pod produces 1d4 Chompies in any adjacent open space.

Actions

Spit Seed. Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target.

Hit: 6 (1d8 + 2) bludgeoning damage.

Description

Chompy Pods are stationary plant growths that continuously spit out aggressive Chompies. They are heavily armored and difficult to destroy without fire or focused damage.

Monster Tags: plant

WappaDappa

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