Armor Class
15
Natural Armour
Hit Points
60
(8d8 + 24)
Speed
STR
14
(+2)
DEX
8
(-1)
CON
16
(+3)
INT
2
(-4)
WIS
10
(+0)
CHA
6
(-2)
Saving Throws
CON +5
Damage Vulnerabilities
Fire
Damage Resistances
Piercing and Slashing from nonmagical attacks
Damage Immunities
Poison
Senses
Blindsight 30 ft, Passive Perception 10
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Rooted. The pod cannot move. It automatically succeeds on Strength checks and saving throws made against being pushed or knocked prone.
Chompy Spawner. At the start of each of its turns, the pod produces 1d4 Chompies in any adjacent open space.
Actions
Spit Seed. Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target.
Hit: 6 (1d8 + 2) bludgeoning damage.
Description
Chompy Pods are stationary plant growths that continuously spit out aggressive Chompies. They are heavily armored and difficult to destroy without fire or focused damage.
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