AC
20
Heavy Leather
Initiative
+4 (14)
HP
500
(5d20 + 150)
Speed
60 ft., he fast boy
, Climb 40 ft. He's a quick bugger. , Swim 40 ft., Burrow 40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +23 |
| DEX | 20 | +5 | +23 |
| CON | 20 | +5 | +23 |
| Mod | Save | ||
|---|---|---|---|
| INT | 20 | +5 | +23 |
| WIS | 20 | +5 | +23 |
| CHA | 20 | +5 | +23 |
Skills
Deception +18, Persuasion +18, Sleight of Hand +18, Stealth +6
Immunities
All; Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Darkvision 60 ft., Truesight "You can't hide the jingle in your pouch..."; Passive Perception 20
Languages
Common, Goblin Omnilingual (All Languages)
CR
30 (XP 155,000; PB +9)
Traits
Actions
Sharpened Pencil. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Industrial Stapler. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 2) piercing damage.
Comments