Pack Tactics. The Warrior has Advantage on attack rolls if an ally is adjacent to the target of the attack.
Acid Blood. The Warrior has Resistance to Acid damage and advantage on Constitution saving throws to avoid or end the Poisoned condition on itself.
Subterranean. The Warrior is Blind, but has 30ft. Tremorsense and Advantage on Wisdom (Perception) checks to detect creatures by scent.
Bite. Melee Weapon Attack, +5 to hit, reach 5ft., single target
Hit: 7 (1d8 + 2) Piercing
Acid Spray. Ranged Weapon Attack, +5 to hit, reach 30ft., single target
Hit: 7 (1d8 + 2) Acid
Goring Rush. DC12 Strength Save, Reach 30ft., Single Target
Failure. Restrained (DC12 Athletics check to escape), 7 (1d6) + 3 Piercing damage. Creatures who are Restrained take 3 (1d4) Acid damage when they begin their turn Restrained.
Success. Half damage and not Restrained
Dig. The Warrior burrows up to its Burrow speed.
Description
The Broodswarm's Warriors are formidable, yet expendable frontline workers who have grown more adept at combat. These creatures have developed thick, sharp armoring around their head and mouths, using this to brutal effect against creatures which invade their home.
Lair and Lair Actions
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