Aggressive. Bonus action: move up to its top speed towards a hostile creature.
Charge. If the bakemono moves at least 30 ft. straight towards the target and hits it with a claw attack on the same turn, the target takes an EXTRA 10 (3d6) slashing damage.
Multiattack. The bakemono makes two attacks with its claws. Second attack is disadvantaged.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit 6 (1d8+2) piercing, and target it grappled.
Grappled. Bakemono may grapple on creature at a time and may not bite while doing this. Escape DC13. Until grapple ends, target it restrained and takes 6 (1d8+2) piercing damage per turn.
Masakari. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 +2) slashing, or 7 (1d10+2) slashing if used with two hands.
Redirected Attack. When a creature the bakemono can see targets it with an attack, the warlord can swap places with another bakemono within 5 ft of it. That bakemono takes the damage.
Description
TAINT = 3
Vicious and aggressive, like all bakemono, the warlord possesses an unimaginative but cunning malevolence. They are the ruthless elite of their breed.
Based on Aufuldisch et al. Monsters of the Orient, 2017.
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