Medium Elemental, Neutral Evil
AC 17 Crystal Plating    Initiative +4 (14)
HP 85 (10d6 + 50)
Speed 30 ft., Fly 30 ft.
Mod Save
STR 8 −1 −1
DEX 18 +4 +4
CON 20 +5 +5
Mod Save
INT 10 +0 +0
WIS 14 +2 +2
CHA 6 −2 −2
Skills Perception +2, Stealth +3
Resistances Bludgeoning, Piercing, and Slashing from Mundane Attacks
Senses Darkvision 60 ft.; Passive Perception 16
Languages Primordial (Aquan, Auran)
CR 5 (XP 1,800; PB +3)
Traits

Swarm

The swarm can occupy another creature’s space and vice versa. The swarm can move through any opening large enough for a shard to pass through (typically the size of a coin). The swarm can't regain hit points or gain temporary hit points.

Reflective Carapace

When a creature hits the swarm with a melee attack while within 5 feet, it takes 5 (1d10) slashing damage from flying shards. 

Crystalline Link

If the Crystalline Swarm Minion is within 60 feet of the Glass Hydra, it gains advantage on attack rolls, and its attacks deal an additional 3 (1d6) radiant damage.

Shatter Vulnerability

Thunder damage deals double damage to the swarm.

Refraction

When targeted by radiant or light based attacks the swarm refracts the attacks in multiple directions around itself. 

Actions

Multiattack

The swarm makes two Crystalline Slash attacks.

Crystalline Slash

Melee Weapon Attack: +7 to hit, reach 0 ft., one target in the swarm’s space.
Hit: 12 (4d4 + 4) slashing damage. If the swarm has lost half its HP or more, this is reduced to 7 (2d4 + 4).

Shard Burst (Recharge 5–6)

The swarm erupts in a violent explosion of spinning fragments.
Each creature within 10 feet must make a DC 15 Dexterity saving throw, taking 17 (5d6) slashing damage on a failed save, or half as much on a success.

If the swarm is within 60 feet of the Glass Hydra, the burst also deals 8 (2d8) radiant damage to all creatures except the boss.

 

Reactions

Glistening Swarm

The swarm condenses and spins rapidly, becoming harder to hit. Until the start of its next turn, the swarm gains +2 AC and creatures have disadvantage on opportunity attacks against it.

Description

A Crystalline Swarm Minion is a jittering vortex of razor-edged crystal shards animated by arcane resonance from its crystalline overlord. The shards pulse with inner light, chittering in a sound like cracking glass. Each fragment moves with hive-like precision, slashing and embedding itself into foes while echoing the commands of its crystalline master.

ZacharyFideline

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