Large Aberration, Any Chaotic Alignment
Armor Class 17 natural armor
Hit Points 157 (15d10 + 75)
Speed 30 ft.
STR
20 (+5)
DEX
15 (+2)
CON
21 (+5)
INT
15 (+2)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws STR +9, CON +9, WIS +6, CHA +6
Damage Resistances Psychic
Condition Immunities Charmed, Petrified
Senses Darkvision 60 ft., Passive Perception 16
Languages Deep Speech, Primordial
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Everchanging Changers. The Court of All Flesh are beings of pure chaos. Because their minds are pure disorder, they cannot be driven mad or charmed and any attempts to magically compel their behavior fails.

Formless Shape. Uursovk is immune to any spell or effect that would alter his form.

Magic Resistance. Uursovk has advantage on saving throws against spells and magical effects. 

Madness Aura. Enemies within 60 feet who can see Uursovk must make a successful DC 16 Intelligence saving throw in order to cast a spell. Once a creature succeeds on this saving throw, they become immune to Uursovk's Madness Aura for 24 hours. 

Actions

Multiattack. Uursovk makes three attacks with bite or three attacks with bone spine. 

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Bone Spine. Ranged Weapon Attack: +6 to hit, range 60/180 ft., one target. Hit: 11 (2d8 + 2) piercing damage. 

Meld Flesh. Uursovk targets two adjacent creatures, who must each make a DC 16 Constitution saving throw. If both fail, they meld into one gestalt entity, shedding any armor they were wearing. The gestalt entity is Medium, has hit points equal to the sum of their hit points, has ability scores equal to the higher of each score, and inherits any conditions of the targets. The new entity is treated as an individual in combat, but can take any action that either original target could take. At the end of each round, the two targets can repeat the saving throw to revert to their original forms (still sans armor), but both targets must succeed in order to end the effect. Otherwise, the effect ends after one hour.

Teuffelhund

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