Large Undead (Dinosaur), Any Evil Alignment
AC 15 natural    Initiative +4 (14)
HP 50 (8d4 + 3)
Speed 45 ft., climb speed = 3/4 of walk speed , Walk 60 ft.
Mod Save
STR 17 +3 +3
DEX 18 +4 +8
CON 16 +3 +3
Mod Save
INT 14 +2 +6
WIS 14 +2 +2
CHA 5 −3 −3
Vulnerabilities Fire, Radiant
Resistances Bludgeoning, Necrotic, Piercing, Slashing
Immunities Charmed
Senses Blindsight 5ft, Darkvision 60ft; Passive Perception 16
Languages Common understand and to a degree mimic phrases heard , Dwarvish can understand and to a degree mimic phrases heard, Elvish can understand and to a degree can mimic phrases heard
CR 10 (XP 5,900; PB +4)
Traits

Trait Name. Enter the description for your special trait.

Spellcasting. The Atrociraptor is a (level 10) spellcaster. Its spellcasting ability is INT (spell save DC 14 with spell attacks). The Atrociraptor has following spells prepared:

Cantrips (at will): [True Strike], [Prestidigitation] [Saping sting]

1st level ( 5 slots): [Hunters mark], [mage armour]

2nd level (4 slots): [enhance ability], [Pass without a trace]

3rd level (3 slots): [spirit shroud], [vampiric touch]

4th level (2 slots): [Freedom of movement], [gate seal]

5th level (2 slots): [Contagion], [Negative energy flood]

Pack tactics: the Atrociraptor has advantage on attack rolls against a creature if at least one of the atrociraptor’s allies is within 5 ft of the creature and the ally isn't incapacitated.

Pounce: if the Atrociraptor moves at least 20ft straight forward towards a creature and hits it with a claw attack in the same turn, the target must succeed a DC12 STR saving throw or be knocked prone, if the target is prone the Atrociraptor can make a bite attack against it as a bonus action

Undead fortitude: if the damage reduces the Atrociraptor to 0 hitpoints it must make a constitution save of 5+ the damage taken, unless it is radiant or fire damage or a critical hit. On success the Atrociraptor falls to one hit point instead.

Eternal hunt: The atrociraptor regains 1d4 health points per turn and cannot be truly killed while its phylactery lives. It will resurrect at the next long rest after reaching 0 hitpoints. In its current corpse. Or it will reconstitute a new body 10 days after the body's destruction at the location of the Phylactery. (A possession of its prey is given to the Atrociraptor to introduce it to the scent of its target, this object becomes a phylactery for the Atrociraptor.) 

Pyrophobia: the creature hesitates near flames and flinches and jumps away from them. when the creature would be hit with a attack that deals fire damage peform a dex save of 14 on success dodge fire damage 

Actions

Bite Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit (1d10 + 3) slashing damage 

Claw. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit (2d4 + 4) slashing

spell list: true strike, prestidigitation, saping sting, hunters mark, mage armour, enhance ability, pass without a trace, spirit shroud, vampiric touch, freedom of movement, gate seal, contangion, negative energy flood.

Bonus Actions

if the target is prone due to "Pounce" the Atrociraptor can make a bite attack against it as a bonus action

Reactions

Opportunity attack. 

Pyrophobia: the creature hesitates near flames and flinches and jumps away from them. when the creature would be hit with a attack that deals fire damage peform a dex save of 14 on success dodge fire damage 

Description

A Synthetic pack of undead dinosaurs created to be a mockery of the Sauron lords and their descendants by the sculptor. fuelled with necromancy magic these Atrociraptors are effectively Lich Assasins.

they are given an object from their target something that contains their scent (and possibly shown a drawing or image etc) this object becomes a phylactery for the individual Atrociraptors respectively. They then track this scent across the entire continent until the kill their target. they are fast agile powerful and stealthy, they are intelligent hunters capable of deception and traps. they are even intelligent enough to cast lower level spells.

Monster Tags: DinosaurAbominations

Habitat: Any

Kervs1

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