Armor Class
13
natural armor
Hit Points
20
(1d6)
Speed
40 ft., Walk 20 ft.
STR
15
(+2)
DEX
15
(+2)
CON
12
(+1)
INT
6
(-2)
WIS
11
(+0)
CHA
6
(-2)
Senses
Passive Perception 30
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Carry. Nue can bring one creature size medium or smaller into the air using its action. If target is unwilling, it must make a DC 11 strength saving throw
Nue must succeed a DC 11 strength saving throw every action it holds a target.
Actions
Bodyslam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (2d4 + 2) bludgeoning damage. If Nue is airborn before attack, add +1d4 damage.
Electro-Shock. Ranged Weapon Attack: +3 to hit, reach 20 ft., one target. Hit: (1d6 + 2) lightning damage. Target must make a DC 13 dexterity saving throw or be stunned for one turn.
Comments