Medium Fey, Chaotic Good
Armor Class 15 Natural armor
Hit Points 52 (8d12)
Speed 35 ft.
STR
15 (+2)
DEX
18 (+4)
CON
13 (+1)
INT
10 (+0)
WIS
15 (+2)
CHA
18 (+4)
Gear Entertainer's outfit
Senses Darkvision, Passive Perception 4
Languages Common, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Purify: If a creature with an evil alignment remains within 20ft of this creature must make a charisma saving throw upon a fail then that creature turns into a good alignment of the same secondary alignment (chaotic, neutral, lawful) It has advantage if the creature it is targeting is below maturity.

Actions

Fearful performance: As an action this creature can cast either cause fear or charm person/charm monster using charisma as a spell casting modifier. Giving an advantage on the purify trait when completed. 

Claw: This creature swings their claws dealing 2d8 slashing damage

 

Description

It is often said that in the dead of night a large army of Bogies come out to kidnap children who have misbehaved, dressed in a classic jester or clown get up the bogies live to help naughty humans reform. When they preform they lower the mental state of their targets making them much more susceptible to their charms. If and when they stumble upon a pure soul however they simply do an innocent performance before leaving. 

Monster Tags: fey

ProfesorOnion

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