Armor Class
13
Hit Points
4
(2d4)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
16
(+3)
CON
10
(+0)
INT
6
(-2)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
DEX +5, WIS +3
Skills
Perception +4, Sleight of Hand +6, Stealth +4
Damage Resistances
Cold
Condition Immunities
Blinded, Deafened, Exhaustion, Frightened, Poisoned
Senses
Darkvision Clockwork Cat can see in the dark, Passive Perception 14
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Keen Hearing. The cat has advantage on Wisdom (Perception) checks that rely on Hearing.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Pick Locks. Clockwork Cat can pick locks as an action using their slight of paw skill.
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