Huge Construct, Any Alignment
Armor Class 21 (natural armor)
Hit Points 125 (10d12 + 60)
Speed 40 ft.
STR
23 (+6)
DEX
8 (-1)
CON
22 (+6)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 40 ft., Darkvision 60 ft., Passive Perception 10
Languages Common, Dwarvish, Undercommon
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Immutable Form. BA115 is immune to any spell or effect that would alter its form.

Magic Resistance. BA115 has advantage on saving throws against spells and other magical effects.

Mage Slayer. When BA115 damages a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration.

Threat Assessment. When BA115 is damaged, it marks the attacker as its Prime Target . BA115 always attacks its Prime Target if possible.

Ruthless Focus. When BA115 moves through a creature's space, that creature must succeed on a DC 18 Constitution saving throw or be knocked prone.

 

Actions

Multiattack. BA115 makes one axehand attack and one hammerfist attack.

Axehand. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (3d8 + 10) slashing damage, plus 9 (2d8) slashing damage if the target is prone.

Hammerfist. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (3d8 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 18 Strength saving throw or be knocked prone.

Sweeping Axe (Recharge 6). BA115 makes a sweep with its axehand, and each creature within 10 feet of it must make a DC 18 Dexterity saving throw. A creature takes 23 (3d8 + 10) slashing damage on a failed save, or half as much damage on a successful one.

Reactions

Spell Reflection. If BA115 makes a successful saving throw against a spell, or a spell attack misses it, it can choose another creature (including the spellcaster) it can see within 30 feet of it. The spell targets the chosen creature instead of BA115. If the spell forced a saving throw, the chosen creature makes its own save. If the spell was an attack, the attack roll is rerolled against the chosen creature.

 

Legendary Actions

BA115 can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. BA115 regains spent legendary actions at the start of its turn.

Move. BA115 moves up to its speed without provoking opportunity attacks.

Attack. BA115 makes one axehand or hammerfist attack. 

twirls

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