Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 17
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
15 (+2)
DEX
18 (+4)
CON
12 (+1)
INT
16 (+3)
WIS
11 (+0)
CHA
16 (+3)
Skills Acrobatics +6, Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Lightfooted. The swashbuckler can take the Dash or Disengage action as a bonus action on each of its turns.

Suave Defense. While the swashbuckler is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Heart of Hruggek. The bugbear has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Multiattack. The bugbear makes three melee attacks.

Punch. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.

Bonus Actions

Lightfooted. The swashbuckler can take the Dash or Disengage action as a bonus action on each of its turns.

Monster Tags: Goblinoid

Katya_Kalb

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