Medium Plant, Unaligned
Armor Class 12 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 20 ft.
STR
16 (+3)
DEX
6 (-2)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Senses Passive Perception 10
Languages One language known by its creator
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

False Appearance. While the Awakened Cactus remains motionless, it is indistinguishable from a normal cactus.

Actions

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) bludgeoning damage plus 4 (1d6) piercing damage then each other creature of the Awakened Cactus's choice within 5 feet of the target must succeed on a DC 13 Dexterity saving throw, taking 6 (1d4 + 3) piercing damage on a failed save or half as much on a success as spines on the Awakened Cactus shoot off. 

Description

An awakened cactus is an ordinary cactus given sentience and mobility by the awaken spell or similar magic.

Monster Tags: Misc Creature

Habitat: Desert

KardurDoomscourge

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