Armor Class
12
(natural armor)
Hit Points
82
(11d8 + 33)
Speed
20 ft.
STR
16
(+3)
DEX
6
(-2)
CON
16
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
7
(-2)
Senses
Passive Perception 10
Languages
One language known by its creator
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the Awakened Cactus remains motionless, it is indistinguishable from a normal cactus.
Actions
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) bludgeoning damage plus 4 (1d6) piercing damage then each other creature of the Awakened Cactus's choice within 5 feet of the target must succeed on a DC 13 Dexterity saving throw, taking 6 (1d4 + 3) piercing damage on a failed save or half as much on a success as spines on the Awakened Cactus shoot off.
Description
An awakened cactus is an ordinary cactus given sentience and mobility by the awaken spell or similar magic.
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