| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +7 |
| DEX | 8 | −1 | −1 |
| CON | 20 | +5 | +7 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 1 | −5 | −5 |
| CHA | 14 | +2 | +2 |
Suit of Metal. When worn, the user gains +3 STR, +3 CON up to 30. But Loses -3 DEX down to 1. They also gain the armor class, health, and Actions of The Animated Metal Suit.
Safety Features. (Must have someone inside the suit)If the Animated Metal Suit deems whoever inside unworthy, they can use their safety features to harm the person inside. The person must make a DC 20 CON saving throws,if failed, the person takes (11d10) piercing damage. If succeeded, the person takes halve.
Enhanced Unarmed Strike. (Must have someone inside the suit) Whenever you make an unarmed Strike, you add +4 to the attack roll and roll (2d4+{STR Modifier}) when rolling for damage.
Forcibly Trap. (Must have someone NOT inside the suit) The Animated Metal Suit forces a creature that is medium or small into the suit, the target must take a DC 18 STR saving throw or be forced into the suit.
Description
An empty suit of what seems to be a robot for performance. It can be that resembling an animal, a person, or maybe a fiend, fey, or celestial. A very docile creature that doesn't attack anything unless their creator programs otherwise. You can wear the metal suit and the metal suit will forcibly make you wear them when they see fit. When worn, the animated suit will give you perks and power, but it can be a trap and force your body to be stuck in it forever.
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